iCub-main
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#include <mutex>
#include <condition_variable>
#include <string>
#include <vector>
#include <deque>
#include <set>
#include <map>
#include <yarp/os/all.h>
#include <yarp/dev/all.h>
#include <yarp/sig/all.h>
#include <iCub/perception/models.h>
Go to the source code of this file.
Classes | |
class | iCub::action::ActionPrimitivesCallback |
Class for defining routines to be called when action is completed. More... | |
struct | iCub::action::ActionPrimitivesWayPoint |
Struct for defining way points used for movements in the operational space. More... | |
class | iCub::action::ActionPrimitives |
The base class defining actions. More... | |
struct | iCub::action::ActionPrimitives::HandWayPoint |
struct | iCub::action::ActionPrimitives::Action |
class | iCub::action::ActionPrimitives::ActionsQueue |
class | iCub::action::ActionPrimitivesLayer1 |
A derived class defining a first abstraction layer on top of actionPrimitives father class. More... | |
class | iCub::action::liftAndGraspCallback |
class | iCub::action::touchCallback |
class | iCub::action::ActionPrimitivesLayer2 |
A class that inherits from ActionPrimitivesLayer1 and integrates the force-torque sensing in order to stop the limb while reaching as soon as a contact with external objects is detected. More... | |
Namespaces | |
iCub | |
This file contains the definition of unique IDs for the body parts and the skin parts of the robot. | |
iCub::action | |
Macros | |
#define | ACTIONPRIM_DISABLE_EXECTIME -1.0 |
#define ACTIONPRIM_DISABLE_EXECTIME -1.0 |
Definition at line 96 of file actionPrimitives.h.