iCub-main
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actionPrimitives.h File Reference
#include <mutex>
#include <condition_variable>
#include <string>
#include <vector>
#include <deque>
#include <set>
#include <map>
#include <yarp/os/all.h>
#include <yarp/dev/all.h>
#include <yarp/sig/all.h>
#include <iCub/perception/models.h>
+ Include dependency graph for actionPrimitives.h:
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  iCub::action::ActionPrimitivesCallback
 Class for defining routines to be called when action is completed. More...
 
struct  iCub::action::ActionPrimitivesWayPoint
 Struct for defining way points used for movements in the operational space. More...
 
class  iCub::action::ActionPrimitives
 The base class defining actions. More...
 
struct  iCub::action::ActionPrimitives::HandWayPoint
 
struct  iCub::action::ActionPrimitives::Action
 
class  iCub::action::ActionPrimitives::ActionsQueue
 
class  iCub::action::ActionPrimitivesLayer1
 A derived class defining a first abstraction layer on top of actionPrimitives father class. More...
 
class  iCub::action::liftAndGraspCallback
 
class  iCub::action::touchCallback
 
class  iCub::action::ActionPrimitivesLayer2
 A class that inherits from ActionPrimitivesLayer1 and integrates the force-torque sensing in order to stop the limb while reaching as soon as a contact with external objects is detected. More...
 

Namespaces

namespace  iCub
 This file contains the definition of unique IDs for the body parts and the skin parts of the robot.
 
namespace  iCub::action
 

Macros

#define ACTIONPRIM_DISABLE_EXECTIME   -1.0
 

Macro Definition Documentation

◆ ACTIONPRIM_DISABLE_EXECTIME

#define ACTIONPRIM_DISABLE_EXECTIME   -1.0

Definition at line 96 of file actionPrimitives.h.