An abstract class that provides basic events handling.
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#include <nodes.h>
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| | EventCallback () |
| | Constructor.
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| std::string | getName () const |
| | Retrieve the node name.
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| virtual void | execute (void *ptr)=0 |
| | The callback routine.
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An abstract class that provides basic events handling.
Definition at line 59 of file nodes.h.
◆ EventCallback()
| EventCallback::EventCallback |
( |
| ) |
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◆ execute()
| virtual void iCub::perception::EventCallback::execute |
( |
void * |
ptr | ) |
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pure virtual |
The callback routine.
- Parameters
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| ptr | void pointer at user disposal. |
◆ getName()
| std::string iCub::perception::EventCallback::getName |
( |
| ) |
const |
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inline |
Retrieve the node name.
- Returns
- a string containing the node name.
Definition at line 74 of file nodes.h.
◆ name
| std::string iCub::perception::EventCallback::name |
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protected |
The documentation for this class was generated from the following files:
- icub-main/src/libraries/perceptiveModels/include/iCub/perception/nodes.h
- icub-main/src/libraries/perceptiveModels/src/nodes.cpp