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Replayer Struct Reference

#include <WholeBodyPlayerModule.h>

Public Member Functions

bool open (const std::string &robot, const std::string &part, const std::string &moduleName="wholeBodyPlayer")
void close ()

Public Attributes

std::unique_ptr< ReplayPort > m_replayPort {nullptr}
std::unique_ptr< yarp::dev::PolyDriver > m_remoteControlBoard {nullptr}

Detailed Description

Definition at line 202 of file WholeBodyPlayerModule.h.

Member Function Documentation

◆ close()

void Replayer::close ( )
inline

Definition at line 242 of file WholeBodyPlayerModule.h.

◆ open()

bool Replayer::open ( const std::string & robot,
const std::string & part,
const std::string & moduleName = "wholeBodyPlayer" )
inline

Definition at line 206 of file WholeBodyPlayerModule.h.

Member Data Documentation

◆ m_remoteControlBoard

std::unique_ptr<yarp::dev::PolyDriver> Replayer::m_remoteControlBoard {nullptr}

Definition at line 204 of file WholeBodyPlayerModule.h.

◆ m_replayPort

std::unique_ptr<ReplayPort> Replayer::m_replayPort {nullptr}

Definition at line 203 of file WholeBodyPlayerModule.h.


The documentation for this struct was generated from the following file: