#include <WholeBodyPlayerModule.h>
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bool | open (const std::string &robot, const std::string &part, const std::string &moduleName="wholeBodyPlayer") |
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void | close () |
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Definition at line 202 of file WholeBodyPlayerModule.h.
◆ close()
void Replayer::close |
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void |
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inline |
◆ open()
bool Replayer::open |
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const std::string & |
robot, |
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const std::string & |
part, |
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const std::string & |
moduleName = "wholeBodyPlayer" |
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) |
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inline |
◆ m_remoteControlBoard
std::unique_ptr<yarp::dev::PolyDriver> Replayer::m_remoteControlBoard {nullptr} |
◆ m_replayPort
std::unique_ptr<ReplayPort> Replayer::m_replayPort {nullptr} |
The documentation for this struct was generated from the following file: