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ReplayPort Class Reference

#include <WholeBodyPlayerModule.h>

Inheritance diagram for ReplayPort:

Public Member Functions

 ReplayPort (std::string partName, yarp::dev::IPositionDirect *iPosDir, yarp::dev::IEncoders *iEnc, yarp::dev::IControlMode *iCM, yarp::dev::IPositionControl *iPosControl, yarp::dev::IControlLimits *iControlLimits, bool simulator=false)
void onRead (yarp::os::Bottle &datum) override
bool positionMoveFallback ()

Public Attributes

std::atomic< state > m_state {state::ok}

Detailed Description

Definition at line 70 of file WholeBodyPlayerModule.h.

Constructor & Destructor Documentation

◆ ReplayPort()

ReplayPort::ReplayPort ( std::string partName,
yarp::dev::IPositionDirect * iPosDir,
yarp::dev::IEncoders * iEnc,
yarp::dev::IControlMode * iCM,
yarp::dev::IPositionControl * iPosControl,
yarp::dev::IControlLimits * iControlLimits,
bool simulator = false )
inline

Definition at line 73 of file WholeBodyPlayerModule.h.

Member Function Documentation

◆ onRead()

void ReplayPort::onRead ( yarp::os::Bottle & datum)
inlineoverride

Definition at line 107 of file WholeBodyPlayerModule.h.

◆ positionMoveFallback()

bool ReplayPort::positionMoveFallback ( )
inline

Definition at line 139 of file WholeBodyPlayerModule.h.

Member Data Documentation

◆ m_state

std::atomic<state> ReplayPort::m_state {state::ok}

Definition at line 183 of file WholeBodyPlayerModule.h.


The documentation for this class was generated from the following file: