iCub-main
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This is the complete list of members for TrajectoryObj, including all inherited members.
bWorld | TrajectoryObj | |
draw() | TrajectoryObj | inlinevirtual |
GuiObj(std::string &name, int r, int g, int b, double alpha) | GuiObj | inline |
mAlpha | GuiObj | protected |
mB | GuiObj | protected |
mBufflen | TrajectoryObj | protected |
mFull | TrajectoryObj | protected |
mG | GuiObj | protected |
mIndex | TrajectoryObj | protected |
mLabel | TrajectoryObj | protected |
mName | GuiObj | protected |
mPersistence | TrajectoryObj | protected |
mR | GuiObj | protected |
mT | TrajectoryObj | protected |
mWidth | TrajectoryObj | protected |
mX | TrajectoryObj | protected |
mY | TrajectoryObj | protected |
mZ | TrajectoryObj | protected |
operator==(std::string &name) | GuiObj | inline |
printw(float x, float y, float z, const char *text) | GuiObj | inlineprotected |
set(std::string &label, int bufflen, double persistence, int r, int g, int b, double alpha, double width) | TrajectoryObj | inline |
TrajectoryObj(std::string name, std::string label, int bufflen, double persistence, int r, int g, int b, double alpha, GLfloat width, bool world) | TrajectoryObj | inline |
update(double x, double y, double z) | TrajectoryObj | inline |
~GuiObj() | GuiObj | inlinevirtual |
~TrajectoryObj() | TrajectoryObj | inline |