#include <VideoTexture.hh>
◆ VideoTexture()
| gazebo::VideoTexture::VideoTexture |
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| ) |
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◆ ~VideoTexture()
| gazebo::VideoTexture::~VideoTexture |
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| ) |
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virtual |
◆ Load()
| void gazebo::VideoTexture::Load |
( |
rendering::VisualPtr | parent, |
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sdf::ElementPtr | sdf ) |
◆ m_VideoPort
◆ m_texName
| std::string gazebo::VideoTexture::m_texName |
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protected |
◆ m_material
| Ogre::MaterialPtr gazebo::VideoTexture::m_material |
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protected |
◆ m_texture
| Ogre::TexturePtr gazebo::VideoTexture::m_texture |
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protected |
◆ m_connection
◆ m_model
| rendering::VisualPtr gazebo::VideoTexture::m_model |
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protected |
◆ m_parameters
| yarp::os::Property gazebo::VideoTexture::m_parameters |
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protected |
◆ m_image
| boost::mutex gazebo::VideoTexture::m_image |
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protected |
◆ m_height
| int gazebo::VideoTexture::m_height |
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protected |
◆ m_width
| int gazebo::VideoTexture::m_width |
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protected |
◆ m_scale
| double gazebo::VideoTexture::m_scale |
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protected |
◆ m_network
| yarp::os::Network* gazebo::VideoTexture::m_network |
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protected |
◆ m_input_port
| yarp::os::Port gazebo::VideoTexture::m_input_port |
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protected |
◆ m_port_name
| std::string gazebo::VideoTexture::m_port_name |
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protected |
The documentation for this class was generated from the following files: