#include <VideoTexture.hh>
◆ VideoTexture()
gazebo::VideoTexture::VideoTexture |
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◆ ~VideoTexture()
gazebo::VideoTexture::~VideoTexture |
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◆ Load()
void gazebo::VideoTexture::Load |
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rendering::VisualPtr | parent, |
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sdf::ElementPtr | sdf ) |
◆ m_VideoPort
◆ m_texName
std::string gazebo::VideoTexture::m_texName |
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◆ m_material
Ogre::MaterialPtr gazebo::VideoTexture::m_material |
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◆ m_texture
Ogre::TexturePtr gazebo::VideoTexture::m_texture |
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◆ m_connection
◆ m_model
rendering::VisualPtr gazebo::VideoTexture::m_model |
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◆ m_parameters
yarp::os::Property gazebo::VideoTexture::m_parameters |
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◆ m_image
boost::mutex gazebo::VideoTexture::m_image |
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◆ m_height
int gazebo::VideoTexture::m_height |
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◆ m_width
int gazebo::VideoTexture::m_width |
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◆ m_scale
double gazebo::VideoTexture::m_scale |
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◆ m_network
yarp::os::Network* gazebo::VideoTexture::m_network |
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◆ m_input_port
yarp::os::Port gazebo::VideoTexture::m_input_port |
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◆ m_port_name
std::string gazebo::VideoTexture::m_port_name |
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The documentation for this class was generated from the following files: