%iDynTree core data structures module
iDynTree provides basic data structures to implement kinemanics and dynamics algorithms.
Classes
- class iDynTree::ArticulatedBodyInertia
 - Class representing an Articulated Body Inertia.
 - class iDynTree::Axis
 - Class representing an axis (a directed line) in space.
 - class iDynTree::ClassicalAcc
 - Class representing a classical 6D acceleration, i.e.
 - class iDynTree::Direction
 - Class representing the coordinates of a direction in the 3D space.
 - class iDynTree::MatrixDynSize
 - Class providing a simple form of matrix with dynamic size.
 - 
              template<unsigned int nRows, unsigned int nCols>class iDynTree::MatrixFixSize
 - Class providing a simple form of matrix with dynamic size.
 - class iDynTree::Position
 - Class representation the coordinates of the Position of a point with respect to another point.
 - class iDynTree::Rotation
 - Class representation the rotation of an orientation frame with respect to a reference orientation frame, expressed as a Rotation matrix.
 - class iDynTree::RotationalInertia
 - Class providing the coordinates for a 3d inertia matrix.
 - class iDynTree::SpatialAcc
 - Class representing a spatial acceleration, i.e.
 - class iDynTree::SpatialForceVector
 - Class providing the raw coordinates for any spatial force vector, (i.e.
 - class iDynTree::SpatialInertia
 - Class representing a six dimensional inertia.
 - class iDynTree::SpatialMomentum
 - Class representing a spatial momentum, i.e.
 - class iDynTree::SpatialMotionVector
 - Class providing the coordinates for any motion spatial vector (i.e.
 - class iDynTree::Transform
 - Class representation the relative displacement between two different frames.
 - class iDynTree::TransformDerivative
 - Class representing the derivative of Transform object.
 - class iDynTree::Twist
 - Class representing a twist, i.e.
 - class iDynTree::VectorDynSize
 - Class providing a simple form of vector with dynamic size.
 - 
              template<unsigned int VecSize>class iDynTree::VectorFixSize
 - Class providing a simple vector of N elements.
 - class iDynTree::Wrench
 - Class representing a wrench, i.e.
 
Defines
- #define SPATIALVECTOR_TEMPLATE_HDR
 - Class providing an interface to any spatial motion or force vector, which provides raw coordinates.
 
Define documentation
              #define SPATIALVECTOR_TEMPLATE_HDR
              #include <iDynTree/SpatialVector.h>
            
            Class providing an interface to any spatial motion or force vector, which provides raw coordinates.
A motion spatial vector can be used to describe twist, spatial acceleration, and derivatives.
A force spatial vector can be used to describe spatial momentum, wrench, and derivatives.