ClassicalAcc class
          #include <iDynTree/ClassicalAcc.h>
        
        Class representing a classical 6D acceleration, i.e.
the concatenation of the 3d vector of the acceleration of a point and of the 3d vector of the derivative of an angular velocity.
Base classes
- 
              template<unsigned int VecSize>class VectorFixSize<6>
 - Class providing a simple vector of N elements.
 
Public static functions
- static auto Zero() -> ClassicalAcc
 - constructor helpers
 
Constructors, destructors, conversion operators
- ClassicalAcc()
 - Default constructor.
 - ClassicalAcc(const double* in_data, const unsigned int in_size)
 - ClassicalAcc(const ClassicalAcc& other)
 
Public functions
- auto changeCoordFrame(const Rotation& newCoordFrame) -> const ClassicalAcc&
 - auto getLinearVec3() const -> Vector3
 - auto getAngularVec3() const -> Vector3
 - void fromSpatial(const SpatialAcc& spatialAcc, const Twist& vel)
 - Build a classical acceleration from a spatial acceleation and spatial twist of a body.
 - void toSpatial(SpatialAcc& spatialAcc, const Twist& vel) const
 - Convert a classical acceleation to a spatial one.
 
Function documentation
               iDynTree:: ClassicalAcc:: ClassicalAcc()
            
            Default constructor.
The data is not reset to the default for perfomance reason. Please initialize the data in the class before any use.