#include <bvhnoderpy_xyz.h>
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| BVHNodeXYZ_RPY (const QString &name, double x, double y, double z, double yaw=0.0, double pitch=0.0, double roll=0.0) |
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virtual void | draw (double *encoders, BVHNode *pSelected) |
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| BVHNode (const QString &name, int enc=-1, iCubMesh *mesh=0) |
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virtual | ~BVHNode () |
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bool | isValid () |
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const QString & | name () const |
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int | numChildren () const |
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void | addChild (BVHNode *pChild) |
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virtual void | setSliders (QSlider *rx, QSlider *ry, QSlider *rz, QSlider *px, QSlider *py, QSlider *pz) |
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void | addArrow (ForceArrow *pArrow) |
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void | clearArrows () |
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Definition at line 23 of file bvhnoderpy_xyz.h.
◆ BVHNodeXYZ_RPY()
BVHNodeXYZ_RPY::BVHNodeXYZ_RPY |
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const QString & |
name, |
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double |
x, |
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double |
y, |
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double |
z, |
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double |
yaw = 0.0 , |
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double |
pitch = 0.0 , |
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double |
roll = 0.0 |
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) |
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inline |
◆ draw()
virtual void BVHNodeXYZ_RPY::draw |
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double * |
encoders, |
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BVHNode * |
pSelected |
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) |
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inlinevirtual |
◆ dPitch
double BVHNodeXYZ_RPY::dPitch |
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protected |
◆ dRoll
double BVHNodeXYZ_RPY::dRoll |
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◆ dX
double BVHNodeXYZ_RPY::dX |
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protected |
◆ dY
double BVHNodeXYZ_RPY::dY |
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protected |
◆ dYaw
double BVHNodeXYZ_RPY::dYaw |
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protected |
◆ dZ
double BVHNodeXYZ_RPY::dZ |
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protected |
The documentation for this class was generated from the following file: