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visual-tracking-control
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#include <chrono>#include <future>#include <iostream>#include <memory>#include <BayesFilters/ResamplingWithPrior.h>#include <yarp/os/ConstString.h>#include <yarp/os/LogStream.h>#include <yarp/os/Network.h>#include <yarp/os/ResourceFinder.h>#include <yarp/os/Value.h>#include <opencv2/core/core.hpp>#include <opencv2/core/cuda.hpp>#include <BrownianMotionPose.h>#include <DrawFwdKinPoses.h>#include <iCubGatePose.h>#include <iCubFwdKinModel.h>#include <InitiCubArm.h>#include <PlayFwdKinModel.h>#include <PlayGatePose.h>#include <VisualProprioception.h>#include <VisualSIS.h>#include <VisualUpdateParticles.h>Go to the source code of this file.
Functions | |
| std::string | engine_count_to_string (int engine_count) |
| int | main (int argc, char *argv[]) |
| std::string engine_count_to_string | ( | int | engine_count | ) |
| int main | ( | int | argc, |
| char * | argv[] | ||
| ) |
Definition at line 38 of file main.cpp.
References engine_count_to_string().
1.8.13