visual-tracking-control
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#include <chrono>
#include <future>
#include <iostream>
#include <memory>
#include <BayesFilters/ResamplingWithPrior.h>
#include <yarp/os/ConstString.h>
#include <yarp/os/LogStream.h>
#include <yarp/os/Network.h>
#include <yarp/os/ResourceFinder.h>
#include <yarp/os/Value.h>
#include <opencv2/core/core.hpp>
#include <opencv2/core/cuda.hpp>
#include <BrownianMotionPose.h>
#include <DrawFwdKinPoses.h>
#include <iCubGatePose.h>
#include <iCubFwdKinModel.h>
#include <InitiCubArm.h>
#include <PlayFwdKinModel.h>
#include <PlayGatePose.h>
#include <VisualProprioception.h>
#include <VisualSIS.h>
#include <VisualUpdateParticles.h>
Go to the source code of this file.
Functions | |
std::string | engine_count_to_string (int engine_count) |
int | main (int argc, char *argv[]) |
std::string engine_count_to_string | ( | int | engine_count | ) |
int main | ( | int | argc, |
char * | argv[] | ||
) |
Definition at line 38 of file main.cpp.
References engine_count_to_string().