iCub-main
iCub::action::ActionPrimitivesLayer2 Member List

This is the complete list of members for iCub::action::ActionPrimitivesLayer2, including all inherited members.

_pushAction(const bool execArm, const yarp::sig::Vector &x, const yarp::sig::Vector &o, const double execTime, const bool oEnabled, const bool execHand, const HandWayPoint &handWP, const bool handSeqTerminator, ActionPrimitivesCallback *clb)iCub::action::ActionPrimitivesprotectedvirtual
_pushAction(const yarp::sig::Vector &x, const yarp::sig::Vector &o, const std::string &handSeqKey, const double execTime, ActionPrimitivesCallback *clb, const bool oEnabled)iCub::action::ActionPrimitivesprotectedvirtual
actionClbiCub::action::ActionPrimitivesprotected
ActionPrimitives()iCub::action::ActionPrimitives
ActionPrimitives(yarp::os::Property &opt)iCub::action::ActionPrimitives
ActionPrimitivesLayer1()iCub::action::ActionPrimitivesLayer1inline
ActionPrimitivesLayer1(yarp::os::Property &opt)iCub::action::ActionPrimitivesLayer1inline
ActionPrimitivesLayer2()iCub::action::ActionPrimitivesLayer2
ActionPrimitivesLayer2(yarp::os::Property &opt)iCub::action::ActionPrimitivesLayer2
actionsQueueiCub::action::ActionPrimitivesprotected
actionWPiCub::action::ActionPrimitivesprotected
addHandSequence(const std::string &handSeqKey, const yarp::os::Bottle &sequence)iCub::action::ActionPrimitivesvirtual
addHandSeqWP(const std::string &handSeqKey, const yarp::sig::Vector &poss, const yarp::sig::Vector &vels, const yarp::sig::Vector &tols, const yarp::sig::Vector &thres, const double tmo)iCub::action::ActionPrimitivesvirtual
areFingersInPosition(bool &f)iCub::action::ActionPrimitivesvirtual
areFingersInPosition(std::deque< bool > &f)iCub::action::ActionPrimitivesvirtual
areFingersMoving(bool &f)iCub::action::ActionPrimitivesvirtual
armMoveDoneiCub::action::ActionPrimitivesprotected
armWaveriCub::action::ActionPrimitivesprotected
cartCtrliCub::action::ActionPrimitivesprotected
checkActionOnGoing(bool &f, const bool sync=false)iCub::action::ActionPrimitivesvirtual
checkActionsDone(bool &f, const bool sync=false)iCub::action::ActionPrimitivesvirtual
checkContact(bool &f) constiCub::action::ActionPrimitivesLayer2virtual
checkEnablediCub::action::ActionPrimitivesprotected
clearActionsQueue()iCub::action::ActionPrimitivesvirtual
close()iCub::action::ActionPrimitivesLayer2virtual
closediCub::action::ActionPrimitivesprotected
cmdArm(const Action &action)iCub::action::ActionPrimitivesprotectedvirtual
cmdArmWP(const Action &action)iCub::action::ActionPrimitivesprotectedvirtual
cmdHand(const Action &action)iCub::action::ActionPrimitivesprotectedvirtual
configGraspModel(yarp::os::Property &opt)iCub::action::ActionPrimitivesprotectedvirtual
configHandSeq(yarp::os::Property &opt)iCub::action::ActionPrimitivesprotectedvirtual
configurediCub::action::ActionPrimitivesprotected
configuredLayer2iCub::action::ActionPrimitivesLayer2protected
contactDetectediCub::action::ActionPrimitivesLayer2protected
contactDetectionOniCub::action::ActionPrimitivesLayer2protected
curGraspDetectionThresiCub::action::ActionPrimitivesprotected
curHandFinalPossiCub::action::ActionPrimitivesprotected
curHandTmoiCub::action::ActionPrimitivesprotected
curHandTolsiCub::action::ActionPrimitivesprotected
cv_motionDoneEventiCub::action::ActionPrimitivesprotected
cv_motionStartEventiCub::action::ActionPrimitivesprotected
default_exec_timeiCub::action::ActionPrimitivesprotected
disableArmWaving()iCub::action::ActionPrimitivesvirtual
disableContactDetection()iCub::action::ActionPrimitivesLayer2virtual
disableReachingTimeout()iCub::action::ActionPrimitivesvirtual
disableTorsoDof()iCub::action::ActionPrimitivesprotectedvirtual
disableTorsoSwiCub::action::ActionPrimitivesprotected
enableArmWaving(const yarp::sig::Vector &restPos)iCub::action::ActionPrimitivesvirtual
enableContactDetection()iCub::action::ActionPrimitivesLayer2virtual
enableReachingTimeout(const double tmo)iCub::action::ActionPrimitivesvirtual
enableTorsoDof()iCub::action::ActionPrimitivesprotectedvirtual
enableTorsoSwiCub::action::ActionPrimitivesprotected
encCtrliCub::action::ActionPrimitivesprotected
encDataArmiCub::action::ActionPrimitivesLayer2protected
encDataTorsoiCub::action::ActionPrimitivesLayer2protected
execLiftAndGraspiCub::action::ActionPrimitivesLayer2protected
execPendingHandSequences()iCub::action::ActionPrimitivesprotectedvirtual
execQueuedAction()iCub::action::ActionPrimitivesprotectedvirtual
execTouchiCub::action::ActionPrimitivesLayer2protected
ext_force_thresiCub::action::ActionPrimitivesLayer2protected
fingerInPositioniCub::action::ActionPrimitivesprotected
fingers2JntsMapiCub::action::ActionPrimitivesprotected
fingersInPositioniCub::action::ActionPrimitivesprotected
fingersJntsiCub::action::ActionPrimitivesprotected
fingersJntsSetiCub::action::ActionPrimitivesprotected
fingersMovingJntsSetiCub::action::ActionPrimitivesprotected
getActionsLockStatus() constiCub::action::ActionPrimitivesvirtual
getCartesianIF(yarp::dev::ICartesianControl *&ctrl) constiCub::action::ActionPrimitivesvirtual
getDefaultExecTime() constiCub::action::ActionPrimitivesvirtual
getExtForceThres(double &thres) constiCub::action::ActionPrimitivesLayer2virtual
getExtWrench(yarp::sig::Vector &wrench) constiCub::action::ActionPrimitivesLayer2virtual
getGraspModel(perception::Model *&model) constiCub::action::ActionPrimitivesvirtual
getHandSeqList()iCub::action::ActionPrimitives
getHandSequence(const std::string &handSeqKey, yarp::os::Bottle &sequence)iCub::action::ActionPrimitivesvirtual
getPose(yarp::sig::Vector &x, yarp::sig::Vector &o) constiCub::action::ActionPrimitivesvirtual
getTorsoJoints(yarp::sig::Vector &torso)iCub::action::ActionPrimitivesvirtual
getTrackingMode() constiCub::action::ActionPrimitivesvirtual
grasp(const yarp::sig::Vector &x, const yarp::sig::Vector &o, const yarp::sig::Vector &d1, const yarp::sig::Vector &d2)iCub::action::ActionPrimitivesLayer2virtual
grasp(const yarp::sig::Vector &x, const yarp::sig::Vector &o, const yarp::sig::Vector &d)iCub::action::ActionPrimitivesLayer2virtual
grasp_d2iCub::action::ActionPrimitivesLayer2protected
grasp_oiCub::action::ActionPrimitivesLayer2protected
graspModeliCub::action::ActionPrimitivesprotected
handCheckMotionDone(const int jnt)iCub::action::ActionPrimitivesprotectedvirtual
handleTorsoDOF(yarp::os::Property &opt, const std::string &key)iCub::action::ActionPrimitivesprotectedvirtual
handMoveDoneiCub::action::ActionPrimitivesprotected
handSeqMapiCub::action::ActionPrimitivesprotected
handSeqTerminatoriCub::action::ActionPrimitivesprotected
init()iCub::action::ActionPrimitivesLayer2protectedvirtual
isContactDetectionEnabled(bool &f) constiCub::action::ActionPrimitivesLayer2virtual
isHandSeqEnded()iCub::action::ActionPrimitivesprotectedvirtual
isValid() constiCub::action::ActionPrimitivesLayer2virtual
isValidHandSeq(const std::string &handSeqKey)iCub::action::ActionPrimitivesvirtual
jHandMaxiCub::action::ActionPrimitivesprotected
jHandMiniCub::action::ActionPrimitivesprotected
latchArmMoveDoneiCub::action::ActionPrimitivesprotected
latchHandMoveDoneiCub::action::ActionPrimitivesprotected
latchTimerHandiCub::action::ActionPrimitivesprotected
latchTimerReachiCub::action::ActionPrimitivesprotected
latchTimerReachLogiCub::action::ActionPrimitivesprotected
latchTimerWaitiCub::action::ActionPrimitivesprotected
liftAndGraspCallback classiCub::action::ActionPrimitivesLayer2friend
localiCub::action::ActionPrimitivesprotected
lockActions()iCub::action::ActionPrimitivesvirtual
lockediCub::action::ActionPrimitivesprotected
modCtrliCub::action::ActionPrimitivesprotected
mtxiCub::action::ActionPrimitivesprotected
mtx_motionDoneEventiCub::action::ActionPrimitivesprotected
mtx_motionStartEventiCub::action::ActionPrimitivesprotected
open(yarp::os::Property &opt)iCub::action::ActionPrimitivesLayer2virtual
partiCub::action::ActionPrimitivesprotected
polyCartiCub::action::ActionPrimitivesprotected
polyHandiCub::action::ActionPrimitivesprotected
posCtrliCub::action::ActionPrimitivesprotected
postReachCallback()iCub::action::ActionPrimitivesLayer2protectedvirtual
printMessage(const int logtype, const char *format,...) constiCub::action::ActionPrimitivesprotectedvirtual
pushAction(const yarp::sig::Vector &x, const yarp::sig::Vector &o, const std::string &handSeqKey, const double execTime=ACTIONPRIM_DISABLE_EXECTIME, ActionPrimitivesCallback *clb=NULL)iCub::action::ActionPrimitivesvirtual
pushAction(const yarp::sig::Vector &x, const std::string &handSeqKey, const double execTime=ACTIONPRIM_DISABLE_EXECTIME, ActionPrimitivesCallback *clb=NULL)iCub::action::ActionPrimitivesvirtual
pushAction(const yarp::sig::Vector &x, const yarp::sig::Vector &o, const double execTime=ACTIONPRIM_DISABLE_EXECTIME, ActionPrimitivesCallback *clb=NULL)iCub::action::ActionPrimitivesvirtual
pushAction(const yarp::sig::Vector &x, const double execTime=ACTIONPRIM_DISABLE_EXECTIME, ActionPrimitivesCallback *clb=NULL)iCub::action::ActionPrimitivesvirtual
pushAction(const std::string &handSeqKey, ActionPrimitivesCallback *clb=NULL)iCub::action::ActionPrimitivesvirtual
pushAction(const std::deque< ActionPrimitivesWayPoint > &wayPoints, ActionPrimitivesCallback *clb=NULL)iCub::action::ActionPrimitivesvirtual
pushAction(const std::deque< ActionPrimitivesWayPoint > &wayPoints, const std::string &handSeqKey, ActionPrimitivesCallback *clb=NULL)iCub::action::ActionPrimitivesvirtual
pushWaitState(const double tmo, ActionPrimitivesCallback *clb=NULL)iCub::action::ActionPrimitivesvirtual
reachPose(const yarp::sig::Vector &x, const yarp::sig::Vector &o, const double execTime=ACTIONPRIM_DISABLE_EXECTIME)iCub::action::ActionPrimitivesvirtual
reachPosition(const yarp::sig::Vector &x, const double execTime=ACTIONPRIM_DISABLE_EXECTIME)iCub::action::ActionPrimitivesvirtual
reachTmoiCub::action::ActionPrimitivesprotected
reachTmoEnablediCub::action::ActionPrimitivesprotected
removeHandSeq(const std::string &handSeqKey)iCub::action::ActionPrimitivesvirtual
robotiCub::action::ActionPrimitivesprotected
run()iCub::action::ActionPrimitivesLayer2protectedvirtual
setDefaultExecTime(const double execTime)iCub::action::ActionPrimitivesvirtual
setExtForceThres(const double thres)iCub::action::ActionPrimitivesLayer2virtual
setTorsoJoints(const yarp::sig::Vector &torso)iCub::action::ActionPrimitivesvirtual
setTrackingMode(const bool f)iCub::action::ActionPrimitivesvirtual
skipFatherPartiCub::action::ActionPrimitivesLayer2protected
stopControl()iCub::action::ActionPrimitivesvirtual
syncCheckInterrupt(const bool disable=false)iCub::action::ActionPrimitivesvirtual
syncCheckReinstate()iCub::action::ActionPrimitivesvirtual
tap(const yarp::sig::Vector &x1, const yarp::sig::Vector &o1, const yarp::sig::Vector &x2, const yarp::sig::Vector &o2, const double execTime=ACTIONPRIM_DISABLE_EXECTIME)iCub::action::ActionPrimitivesLayer1virtual
torsoActiveiCub::action::ActionPrimitivesprotected
touch(const yarp::sig::Vector &x, const yarp::sig::Vector &o, const yarp::sig::Vector &d)iCub::action::ActionPrimitivesLayer2virtual
touchCallback classiCub::action::ActionPrimitivesLayer2friend
tracking_modeiCub::action::ActionPrimitivesprotected
unlockActions()iCub::action::ActionPrimitivesvirtual
verboseiCub::action::ActionPrimitivesprotected
wait(const Action &action)iCub::action::ActionPrimitivesprotectedvirtual
waitTmoiCub::action::ActionPrimitivesprotected
wbdynPortIniCub::action::ActionPrimitivesLayer2protected
wrenchExternaliCub::action::ActionPrimitivesLayer2protected
~ActionPrimitives()iCub::action::ActionPrimitivesvirtual
~ActionPrimitivesLayer2()iCub::action::ActionPrimitivesLayer2virtual