#include <bvhnoderighthand.h>
|
| BVHNodeRIGHTHAND (const QString &name, int enc, double a, double d, double alpha, double theta0, iCubMesh *mesh=0) |
|
void | FingerSegment (double length) |
|
virtual void | draw (double *encoders, BVHNode *pSelected) |
|
| BVHNodeEND (const QString &name, int n, double a, double d, double alpha, double theta0, iCubMesh *mesh=0) |
|
virtual void | drawJoint () |
|
| BVHNodeDH (const QString &name, int enc, double Dx, double Dz, double Rx, double Rz0, iCubMesh *mesh=0) |
|
| BVHNode (const QString &name, int enc=-1, iCubMesh *mesh=0) |
|
virtual | ~BVHNode () |
|
bool | isValid () |
|
const QString & | name () const |
|
int | numChildren () const |
|
void | addChild (BVHNode *pChild) |
|
virtual void | setSliders (QSlider *rx, QSlider *ry, QSlider *rz, QSlider *px, QSlider *py, QSlider *pz) |
|
void | addArrow (ForceArrow *pArrow) |
|
void | clearArrows () |
|
Definition at line 23 of file bvhnoderighthand.h.
◆ BVHNodeRIGHTHAND()
BVHNodeRIGHTHAND::BVHNodeRIGHTHAND |
( |
const QString & |
name, |
|
|
int |
enc, |
|
|
double |
a, |
|
|
double |
d, |
|
|
double |
alpha, |
|
|
double |
theta0, |
|
|
iCubMesh * |
mesh = 0 |
|
) |
| |
|
inline |
◆ draw()
virtual void BVHNodeRIGHTHAND::draw |
( |
double * |
encoders, |
|
|
BVHNode * |
pSelected |
|
) |
| |
|
inlinevirtual |
◆ FingerSegment()
void BVHNodeRIGHTHAND::FingerSegment |
( |
double |
length | ) |
|
|
inline |
The documentation for this class was generated from the following file: