#include <bvhnodedh.h>
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| | BVHNodeDH (const QString &name, int enc, double Dx, double Dz, double Rx, double Rz0, iCubMesh *mesh=0) |
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| virtual void | draw (double *encoders, BVHNode *pSelected) |
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| | BVHNode (const QString &name, int enc=-1, iCubMesh *mesh=0) |
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| virtual | ~BVHNode () |
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| bool | isValid () |
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| const QString & | name () const |
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| int | numChildren () const |
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| void | addChild (BVHNode *pChild) |
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| virtual void | setSliders (QSlider *rx, QSlider *ry, QSlider *rz, QSlider *px, QSlider *py, QSlider *pz) |
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| void | addArrow (ForceArrow *pArrow) |
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| void | clearArrows () |
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Definition at line 23 of file bvhnodedh.h.
◆ BVHNodeDH()
| BVHNodeDH::BVHNodeDH |
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const QString & |
name, |
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int |
enc, |
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double |
Dx, |
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double |
Dz, |
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double |
Rx, |
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double |
Rz0, |
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iCubMesh * |
mesh = 0 |
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) |
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inline |
◆ draw()
| virtual void BVHNodeDH::draw |
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double * |
encoders, |
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BVHNode * |
pSelected |
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) |
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inlinevirtual |
◆ drawArc()
| void BVHNodeDH::drawArc |
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double |
dOmega | ) |
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inlineprotected |
◆ drawArrow()
| void BVHNodeDH::drawArrow |
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double |
dMag | ) |
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inlineprotected |
◆ dA
◆ dAlpha
◆ dD
◆ dTheta0
| double BVHNodeDH::dTheta0 |
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protected |
The documentation for this class was generated from the following file: