Polygon class
          #include <iDynTree/ConvexHullHelpers.h>
        
        Class representing a 2D Polygon expressed in the 3D space.
A poligon is a geomtric object consisting of a number of points (called vertices) and an equal number of line segments (called sides), namely a cyclically ordered set of points in a plane, with no three successive points collinear, together with the line segments joining consecutive pairs of the points. In other words, a polygon is closed broken line lying in a plane.
Public static functions
- static auto XYRectangleFromOffsets(const double front, const double back, const double left, const double right) -> Polygon
 - Return the polygon of a rectangle on the XY plane given the front (x positive), back (x negative), left (y positive) and right (y negative) offsets.
 
Constructors, destructors, conversion operators
- Polygon()
 - Default constructor: build an invalid polygon without any vertex.
 
Public functions
- void setNrOfVertices(size_t size)
 - Set the number of vertices (the vertices can then be accessed with the operator()
 - auto getNrOfVertices() const -> size_t
 - Get the number of vertices in the Polygon.
 - auto isValid() const -> bool
 - Check if a polygon is valid.
 - auto applyTransform(const Transform& newFrame_X_oldFrame) const -> Polygon
 - Apply a transform on the polygon.
 - auto operator()(const size_t idx) -> Position&
 - auto operator()(const size_t idx) const -> const Position&
 
Public variables
- std::vector<Position> m_vertices
 
Function documentation
              size_t iDynTree:: Polygon:: getNrOfVertices() const
            
            Get the number of vertices in the Polygon.
| Returns | the number of vertices | 
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              bool iDynTree:: Polygon:: isValid() const
            
            Check if a polygon is valid.
| Returns | true if is valid, false otherwise. | 
|---|
The condition for the validity of the polygon are: It has at least three points.
              Polygon iDynTree:: Polygon:: applyTransform(const Transform& newFrame_X_oldFrame) const
            
            Apply a transform on the polygon.
| Returns | the transformed polygon. | 
|---|