Visualizer.h file
Namespaces
- namespace iDynTree
 
Classes
- class iDynTree::ICameraAnimator
 - Interface to animate the camera and control it via the mouse.
 - class iDynTree::ICamera
 - Interface to manipulate the camera parameters.
 - class iDynTree::ColorViz
 - Basic structure to encode color information.
 - class iDynTree::PixelViz
 - Basic structure to encode pixel information.
 - class iDynTree::ILight
 - Interface to a light visualization.
 - class iDynTree::IEnvironment
 - Interface to manipulate the elements in the enviroment (background, root frame, reference lines)
 - class iDynTree::IJetsVisualization
 - Interface to the visualization of jets attached to a model.
 - class iDynTree::ILabel
 - The interface to add a label in the visualizer.
 - class iDynTree::IVectorsVisualization
 - Interface to the visualization of vectors.
 - class iDynTree::IFrameVisualization
 - Interface to the visualization of frames.
 - class iDynTree::IShapeVisualization
 - Interface to the visualization of generic solid shapes.
 - class iDynTree::IModelVisualization
 - Interface to the visualization of a model istance.
 - class iDynTree::ITexture
 - The interface for an object that can be used as an additional target for the renderer.
 - struct iDynTree::VisualizerOptions
 - Visualizer options.
 - class iDynTree::ITexturesHandler
 - class iDynTree::Visualizer
 - Class to visualize a set of iDynTree models.
 
Enums
- enum LightType { POINT_LIGHT, DIRECTIONAL_LIGHT }
 
Enum documentation
enum LightType
| Enumerators | |
|---|---|
| POINT_LIGHT | 
                   point light, it has a position in space and radiates light in all directions  | 
                
| DIRECTIONAL_LIGHT | 
                   directional light, coming from a direction from an infinite distance  |