file
Visualizer.h
Namespaces
- namespace iDynTree
Classes
- class iDynTree::ICameraAnimator
- Interface to animate the camera and control it via the mouse.
- class iDynTree::ICamera
- Interface to manipulate the camera parameters.
- class iDynTree::ColorViz
- Basic structure to encode color information.
- class iDynTree::PixelViz
- Basic structure to encode pixel information.
- class iDynTree::ILight
- Interface to a light visualization.
- class iDynTree::IEnvironment
- Interface to manipulate the elements in the enviroment (background, root frame, reference lines)
- class iDynTree::IJetsVisualization
- Interface to the visualization of jets attached to a model.
- class iDynTree::ILabel
- The interface to add a label in the visualizer.
- class iDynTree::IVectorsVisualization
- Interface to the visualization of vectors.
- class iDynTree::IFrameVisualization
- Interface to the visualization of frames.
- class iDynTree::IShapeVisualization
- Interface to the visualization of generic solid shapes.
- class iDynTree::IModelVisualization
- Interface to the visualization of a model istance.
- class iDynTree::ITexture
- The interface for an object that can be used as an additional target for the renderer.
- struct iDynTree::VisualizerOptions
- Visualizer options.
- class iDynTree::ITexturesHandler
- class iDynTree::Visualizer
- Class to visualize a set of iDynTree models.
Enums
- enum LightType { POINT_LIGHT, DIRECTIONAL_LIGHT }
Enum documentation
enum LightType
Enumerators | |
---|---|
POINT_LIGHT |
point light, it has a position in space and radiates light in all directions |
DIRECTIONAL_LIGHT |
directional light, coming from a direction from an infinite distance |