class
#include <iDynTree/Visualizer.h>
ITexturesHandler
Constructors, destructors, conversion operators
- ~ITexturesHandler() pure virtual
- Destructor.
Public functions
- auto add(const std::string& name, const VisualizerOptions& textureOptions = VisualizerOptions()) -> ITexture* pure virtual
- Add a texture.
- auto get(const std::string& name) -> ITexture* pure virtual
- Get a specific texture.
Function documentation
ITexture* iDynTree:: ITexturesHandler:: add(const std::string& name,
const VisualizerOptions& textureOptions = VisualizerOptions()) pure virtual
Add a texture.
Returns | A ITexture pointer in case of success. A nullptr otherwise |
---|