calibrate() | iCub::skinManager::CompensationThread | |
calibration enum value | iCub::skinManager::CompensationThread | |
compensation enum value | iCub::skinManager::CompensationThread | |
CompensationThread(string name, ResourceFinder *rf, string robotName, double _compensationGain, double _contactCompensationGain, int addThreshold, float minBaseline, bool zeroUpRawData, int period, bool binarization, bool smoothFilter, float smoothFactor) | iCub::skinManager::CompensationThread | |
CompensationThreadState enum name | iCub::skinManager::CompensationThread | |
disableSkinPart(SkinPart sp) | iCub::skinManager::CompensationThread | |
enableSkinPart(SkinPart sp) | iCub::skinManager::CompensationThread | |
getAddThreshold() | iCub::skinManager::CompensationThread | |
getBinarization() | iCub::skinManager::CompensationThread | |
getCompensationGain() | iCub::skinManager::CompensationThread | |
getContactCompensationGain() | iCub::skinManager::CompensationThread | |
getInfo() | iCub::skinManager::CompensationThread | |
getMaxNeighborDistance() | iCub::skinManager::CompensationThread | inline |
getPoseConfidence(SkinPart sp, unsigned int taxelId) | iCub::skinManager::CompensationThread | |
getPoseConfidences(SkinPart sp) | iCub::skinManager::CompensationThread | |
getSkinParts() | iCub::skinManager::CompensationThread | |
getSmoothFactor() | iCub::skinManager::CompensationThread | |
getSmoothFilter() | iCub::skinManager::CompensationThread | |
getTaxelOrientation(SkinPart sp, unsigned int taxelId) | iCub::skinManager::CompensationThread | |
getTaxelOrientations(SkinPart sp=SKIN_PART_ALL) | iCub::skinManager::CompensationThread | |
getTaxelPose(SkinPart sp, unsigned int taxelId) | iCub::skinManager::CompensationThread | |
getTaxelPoses(SkinPart sp=SKIN_PART_ALL) | iCub::skinManager::CompensationThread | |
getTaxelPosition(SkinPart sp, unsigned int taxelId) | iCub::skinManager::CompensationThread | |
getTaxelPositions(SkinPart sp=SKIN_PART_ALL) | iCub::skinManager::CompensationThread | |
getTouchThreshold() | iCub::skinManager::CompensationThread | |
isCalibrating() | iCub::skinManager::CompensationThread | |
isSkinEnabled(SkinPart sp) | iCub::skinManager::CompensationThread | |
run() | iCub::skinManager::CompensationThread | |
setAddThreshold(unsigned int thr) | iCub::skinManager::CompensationThread | |
setBinarization(bool value) | iCub::skinManager::CompensationThread | |
setCompensationGain(double gain) | iCub::skinManager::CompensationThread | |
setContactCompensationGain(double gain) | iCub::skinManager::CompensationThread | |
setMaxNeighborDistance(double dist) | iCub::skinManager::CompensationThread | |
setSmoothFactor(float value) | iCub::skinManager::CompensationThread | |
setSmoothFilter(bool value) | iCub::skinManager::CompensationThread | |
setTaxelOrientation(SkinPart sp, unsigned int taxelId, const Vector &orientation) | iCub::skinManager::CompensationThread | |
setTaxelOrientations(SkinPart sp, const vector< Vector > &orientations) | iCub::skinManager::CompensationThread | |
setTaxelPose(SkinPart sp, unsigned int taxelId, const Vector &pose) | iCub::skinManager::CompensationThread | |
setTaxelPoses(SkinPart sp, const vector< Vector > &poses) | iCub::skinManager::CompensationThread | |
setTaxelPoses(SkinPart sp, const Vector &poses) | iCub::skinManager::CompensationThread | |
setTaxelPosition(SkinPart sp, unsigned int taxelId, const Vector &position) | iCub::skinManager::CompensationThread | |
setTaxelPositions(SkinPart sp, const Vector &positions) | iCub::skinManager::CompensationThread | |
threadInit() | iCub::skinManager::CompensationThread | |
threadRelease() | iCub::skinManager::CompensationThread | |