Box class
          #include <iDynTree/SolidShapes.h>
        
        Box, i.e.
3D rectangular parallelepiped.
The box is centered in the mesh frame, its sides are aligned with the axis of the mesh frame, and the side lenghts in the x, y and z direction are given by the attributes x, y and z.
Base classes
- class SolidShape
 
Constructors, destructors, conversion operators
- ~Box() virtual
 
Public functions
- auto clone() const -> SolidShape* virtual
 - auto getX() const -> double
 - Returns the current x side length.
 - void setX(double x)
 - Sets the x side length.
 - auto getY() const -> double
 - Returns the current y side length.
 - void setY(double y)
 - Sets the y side length.
 - auto getZ() const -> double
 - Returns the current z side length.
 - void setZ(double z)
 - Sets the z side length.