Box class
#include <iDynTree/SolidShapes.h>
Box, i.e.
3D rectangular parallelepiped.
The box is centered in the mesh frame, its sides are aligned with the axis of the mesh frame, and the side lenghts in the x, y and z direction are given by the attributes x, y and z.
Base classes
- class SolidShape
Constructors, destructors, conversion operators
- ~Box() virtual
Public functions
- auto clone() const -> SolidShape* virtual
- auto getX() const -> double
- Returns the current x side length.
- void setX(double x)
- Sets the x side length.
- auto getY() const -> double
- Returns the current y side length.
- void setY(double y)
- Sets the y side length.
- auto getZ() const -> double
- Returns the current z side length.
- void setZ(double z)
- Sets the z side length.