#include <Mesh.h>
Classes | |
struct | Texture |
struct | Vertex |
Public Member Functions | |
Mesh (std::vector< Vertex > vertices, std::vector< GLuint > indices, std::vector< Texture > textures) | |
void | Draw (Shader shader) |
Private Attributes | |
GLuint | VAO_ |
GLuint | VBO_ |
GLuint | EBO_ |
std::vector< Vertex > | vertices_ |
std::vector< GLuint > | indices_ |
std::vector< Texture > | textures_ |
void Mesh::Draw | ( | Shader | shader | ) |
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private |
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private |