Sphere class
          #include <iDynTree/SolidShapes.h>
        
        
Base classes
- class SolidShape
 
Constructors, destructors, conversion operators
- ~Sphere() virtual
 
Public functions
- auto clone() const -> SolidShape* virtual
 - auto getRadius() const -> double
 - Returns the current radius.
 - void setRadius(double radius)
 - Sets the new radius.