class
#include <iDynTree/MeshcatVisualizer.h>
MeshcatVisualizer MeshcatVisualizer is an iDynTree-based wrapper to the meshcat-cpp visualizer.
Constructors, destructors, conversion operators
Public functions
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auto loadModel(const iDynTree::
Model& model, const std::string& modelName) -> bool - Load a given model in the visualizer.
-
auto setModelState(const iDynTree::
Transform& world_T_base, const iDynTree:: VectorDynSize& jointPositions, const std::string& modelName) -> bool - Set the state of an already existing model in the visualizer.
-
auto setModelState(const iDynTree::
MatrixView<const double>& world_T_base, const iDynTree:: Span<const double>& jointPositions, const std::string& modelName) -> bool - Set the state of an already existing model in the visualizer.
-
auto loadSphere(const double radius,
const iDynTree::
Span<const double>& color, const std::string& name) -> bool - Load a sphere mesh in the visualizer.
-
auto loadCylinder(const double radius,
const double height,
const iDynTree::
Span<const double>& color, const std::string& name) -> bool - Load a cylinder mesh in the visualizer.
-
auto loadBox(const double width,
const double depth,
const double height,
const iDynTree::
Span<const double>& color, const std::string& name) -> bool - Load a box mesh in the visualizer.
-
auto loadEllipsoid(const double a,
const double b,
const double c,
const iDynTree::
Span<const double>& color, const std::string& name) -> bool - Load an ellipsoid mesh in the visualizer.
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auto setPrimitiveGeometryTransform(const iDynTree::
Transform& world_T_geometry, const std::string& geometryName) -> bool - set the pose of a primitive geometry mesh in the visualizer.
-
auto setPrimitiveGeometryTransform(const iDynTree::
MatrixView<const double>& world_T_geometry, const std::string& geometryName) -> bool - set the pose of a primitive geometry mesh in the visualizer.
- void join()
- Utility function to make the meshcat interface run forever (until the user stops the application)
Function documentation
bool iDynTree:: MeshcatVisualizer:: loadModel(const iDynTree:: Model& model,
const std::string& modelName)
Load a given model in the visualizer.
Parameters | |
---|---|
model | the model that should be loaded. |
modelName | the name of the model used in the visualizer. Each model you add needs to have an unique name. |
Returns | True in case of success false otherwise/ |
bool iDynTree:: MeshcatVisualizer:: setModelState(const iDynTree:: Transform& world_T_base,
const iDynTree:: VectorDynSize& jointPositions,
const std::string& modelName)
Set the state of an already existing model in the visualizer.
Parameters | |
---|---|
world_T_base | pose of the base of the model. |
jointPositions | position of the joints. |
modelName | the name of the model specified in MeshcatVisualizer:: |
Returns | True in case of success false otherwise. |
bool iDynTree:: MeshcatVisualizer:: setModelState(const iDynTree:: MatrixView<const double>& world_T_base,
const iDynTree:: Span<const double>& jointPositions,
const std::string& modelName)
Set the state of an already existing model in the visualizer.
Parameters | |
---|---|
world_T_base | 4x4 matrix representing the homogeneous transformation, |
jointPositions | position of the joints, |
modelName | the name of the model specified in MeshcatVisualizer:: |
Returns | True in case of success false otherwise. |
bool iDynTree:: MeshcatVisualizer:: loadSphere(const double radius,
const iDynTree:: Span<const double>& color,
const std::string& name)
Load a sphere mesh in the visualizer.
Parameters | |
---|---|
radius | radius of the sphere. |
color | needs to be a vector of 4 double between 0 and 1 representing RGBA. |
name | the name of the sphere. Each geometry you add needs to have an unique name. |
Returns | True in case of success false otherwise. |
bool iDynTree:: MeshcatVisualizer:: loadCylinder(const double radius,
const double height,
const iDynTree:: Span<const double>& color,
const std::string& name)
Load a cylinder mesh in the visualizer.
Parameters | |
---|---|
radius | radius of the cylinder. |
height | height of the cylinder. |
color | needs to be a vector of 4 double between 0 and 1 representing RGBA. |
name | the name of the cylinder. Each geometry you add needs to have an unique name. |
Returns | True in case of success false otherwise. |
bool iDynTree:: MeshcatVisualizer:: loadBox(const double width,
const double depth,
const double height,
const iDynTree:: Span<const double>& color,
const std::string& name)
Load a box mesh in the visualizer.
Parameters | |
---|---|
width | width of the box. |
depth | depth of the box. |
height | height of the box. |
color | needs to be a vector of 4 double between 0 and 1 representing RGBA. |
name | the name of the box. Each geometry you add needs to have an unique name. |
Returns | True in case of success false otherwise. |
bool iDynTree:: MeshcatVisualizer:: loadEllipsoid(const double a,
const double b,
const double c,
const iDynTree:: Span<const double>& color,
const std::string& name)
Load an ellipsoid mesh in the visualizer.
Parameters | |
---|---|
a | a-axis of the ellipsoid. |
b | b-axis of the ellipsoid. |
c | c-axis of the ellipsoid. |
color | needs to be a vector of 4 double between 0 and 1 representing RGBA. |
name | the name of the ellipsoid. Each geometry you add needs to have an unique name. |
Returns | True in case of success false otherwise. |
bool iDynTree:: MeshcatVisualizer:: setPrimitiveGeometryTransform(const iDynTree:: Transform& world_T_geometry,
const std::string& geometryName)
set the pose of a primitive geometry mesh in the visualizer.
Parameters | |
---|---|
world_T_geometry | pose of the geometry. |
geometryName | the name of the geometry specified in MeshcatVisualizer:: |
Returns | True in case of success false otherwise. Implementations available: for iDynTree:: |
bool iDynTree:: MeshcatVisualizer:: setPrimitiveGeometryTransform(const iDynTree:: MatrixView<const double>& world_T_geometry,
const std::string& geometryName)
set the pose of a primitive geometry mesh in the visualizer.
Parameters | |
---|---|
world_T_geometry | pose of the geometry. |
geometryName | the name of the geometry specified in MeshcatVisualizer:: |
Returns | True in case of success false otherwise. Implementations available: for iDynTree:: |