iDynTree::Material class

Constructors, destructors, conversion operators

Material() explicit
Material(const std::string& name) explicit

Public functions

auto name() const -> std::string
auto hasColor() const -> bool
auto color() const -> Vector4
void setColor(const Vector4& color)
auto hasTexture() const -> bool
auto texture() const -> std::string
void setTexture(const std::string& texture)