icub-client
src
libraries
icubclient
include
icubclient
Macros
|
Variables
tags.h File Reference
#include <vector>
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Macros
#define
ICUBCLIENT_OPC_INVALID_ID
-1
#define
ICUBCLIENT_OPC_ENTITY_TAG
("entity")
#define
ICUBCLIENT_OPC_ENTITY_OBJECT
("object")
#define
ICUBCLIENT_OPC_ENTITY_BODYPART
("bodypart")
#define
ICUBCLIENT_OPC_ENTITY_AGENT
("agent")
#define
ICUBCLIENT_OPC_ENTITY_ACTION
("action")
#define
ICUBCLIENT_OPC_ENTITY_RELATION
("relation")
#define
ICUBCLIENT_OPC_OBJECT_NAME_TAG
("name")
#define
ICUBCLIENT_OPC_OBJECT_PRESENT_TAG
("isPresent")
#define
ICUBCLIENT_OPC_OBJECT_SALIENCY
("saliency")
#define
ICUBCLIENT_OPC_OBJECT_VALUE
("value")
#define
ICUBCLIENT_OPC_OBJECT_CURID_TAG
("cur_id")
#define
ICUBCLIENT_OPC_OBJECT_ROBOTPOS_TAG
("position_3d")
#define
ICUBCLIENT_OPC_OBJECT_ROBOTPOSX_TAG
("robot_position_x")
#define
ICUBCLIENT_OPC_OBJECT_ROBOTPOSY_TAG
("robot_position_y")
#define
ICUBCLIENT_OPC_OBJECT_ROBOTPOSZ_TAG
("robot_position_z")
#define
ICUBCLIENT_OPC_OBJECT_ROBOTORX_TAG
("robot_orientation_x")
#define
ICUBCLIENT_OPC_OBJECT_ROBOTORY_TAG
("robot_orientation_y")
#define
ICUBCLIENT_OPC_OBJECT_ROBOTORZ_TAG
("robot_orientation_z")
#define
ICUBCLIENT_OPC_OBJECT_RTDIMX_TAG
("rt_dim_x")
#define
ICUBCLIENT_OPC_OBJECT_RTDIMY_TAG
("rt_dim_y")
#define
ICUBCLIENT_OPC_OBJECT_RTDIMZ_TAG
("rt_dim_z")
#define
ICUBCLIENT_OPC_OBJECT_GUI_COLOR_R
("color_r")
#define
ICUBCLIENT_OPC_OBJECT_GUI_COLOR_G
("color_g")
#define
ICUBCLIENT_OPC_OBJECT_GUI_COLOR_B
("color_b")
#define
ICUBCLIENT_OPC_OBJECT_GUI_COLOR_ALPHA
("color_aplha")
#define
ICUBCLIENT_OPC_FRAME_NAME
("frameName")
#define
ICUBCLIENT_OPC_FRAME_MATRIX
("frameMatrix")
#define
ICUBCLIENT_OPC_FRAME_SCALE
("frameScale")
#define
ICUBCLIENT_OPC_OBJECT_SPATIAL_CONTAINS
("contains")
#define
ICUBCLIENT_OPC_OBJECT_SPATIAL_CONTAINED
("isContained")
#define
ICUBCLIENT_OPC_OBJECT_SPATIAL_INTERSECTS
("intersects")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_HEAD
("head")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_HAND_L
("handLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_HAND_R
("handRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_WRIST_L
("wristLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_WRIST_R
("wristRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_ELBOW_L
("elbowLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_ELBOW_R
("elbowRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_SHOULDER_C
("shoulderCenter")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_SHOULDER_L
("shoulderLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_SHOULDER_R
("shoulderRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_SPINE
("spine")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_HIP_C
("hipCenter")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_HIP_L
("hipLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_HIP_R
("hipRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_KNEE_L
("kneeLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_KNEE_R
("kneeRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_ANKLE_L
("ankleLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_ANKLE_R
("ankleRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_FOOT_L
("footLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_FOOT_R
("footRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_COLLAR_L
("collarLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_COLLAR_R
("collarRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_FT_L
("fingertipLeft")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_FT_R
("fingertipRight")
#define
ICUBCLIENT_OPC_BODY_PART_TYPE_COM
("CoM")
#define
ICUBCLIENT_KINECT_ALL_INFO
("all_info")
#define
ICUBCLIENT_KINECT_DEPTH
("depth")
#define
ICUBCLIENT_KINECT_DEPTH_PLAYERS
("depth_players")
#define
ICUBCLIENT_KINECT_DEPTH_RGB
("depth_rgb")
#define
ICUBCLIENT_KINECT_DEPTH_RGB_PLAYERS
("depth_rgb_players")
#define
ICUBCLIENT_KINECT_DEPTH_JOINTS
("depth_joints")
#define
ICUBCLIENT_KINECT_CMD_PING
("ping")
#define
ICUBCLIENT_KINECT_CMD_ACK
("ack")
#define
ICUBCLIENT_KINECT_CMD_NACK
("nack")
#define
ICUBCLIENT_KINECT_CMD_GET3DPOINT
("get3D")
#define
ICUBCLIENT_KINECT_SEATED_MODE
("seated")
#define
ICUBCLIENT_KINECT_CLOSEST_PLAYER
-1
Variables
const std::vector< std::string >
ALL_AVAILABLE_BODYPARTS
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