Whole-Body Toolbox¶
A Simulink Toolbox for Whole-Body Control¶
This toolbox allows non-programming experts and researchers approaching Whole-Body Control to more easily develop controllers on either simulated or real YARP
-based robotic platforms.
Develop to deployment time is minimized by exploiting the rich variety of Simulink's toolboxes and its capabilities on rapid prototyping and visual debugging.
WBT
is based on the dataflow framework blockfactory
. It mainly wraps functionalities of the YARP
middleware and the iDynTree
rigid-body dynamics library, providing an interface compatible with dataflow programming. The WBT
library can be embedded in any C++ framework and run from all the engines supported by blockfactory
, we mainly use and support Simulink by providing a Simulink Library.
Who uses WBT
?¶
WBT
is used extensively in the controllers stored in robotology/whole-body-controllers.
This video shows the latest results on the iCub robot achieved in the EU project CoDyCo in which a top level controller implemented with the robotology/wb-toolbox achieves a running 100 Hz
rate.
Citing this work¶
Romano F., Traversaro S., Pucci D., Nori F.
A Whole-Body Software Abstraction layer for Control Design of free-floating Mechanical Systems
Journal of Software Engineering for Robotics, 2017
Bibtex citation
@ARTICLE{RomanoWBI17Journal,
author={F. Romano and S. Traversaro and D. Pucci and F. Nori},
journal={Journal of Software Engineering for Robotics},
title={A Whole-Body Software Abstraction layer for Control Design of free-floating Mechanical Systems},
year={2017},
}