SuperimposeMesh
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Model Member List

This is the complete list of members for Model, including all inherited members.

directory_Modelprivate
Draw(Shader shader)Model
has_texture()Model
loadMaterialTextures(aiMaterial *mat, aiTextureType type, std::string typeName)Modelprotected
loadModel(std::string path)Modelprotected
meshes_Modelprivate
Model(const GLchar *path)Model
processMesh(aiMesh *mesh, const aiScene *scene)Modelprotected
processNode(aiNode *node, const aiScene *scene)Modelprotected
TextureFromFile(const char *path, std::string directory)Modelprotected
textures_loaded_Modelprivate