iCub-main
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Header for the world creation. More...
#include "SDL.h"
#include "SDL_opengl.h"
#include "rendering.h"
#include <ode/ode.h>
#include <string>
#include "RobotConfig.h"
#include "WorldOp.h"
Go to the source code of this file.
Classes | |
class | WorldObject |
class | WorldObjectList |
class | WorldObjectListOf< T > |
class | worldSimData |
class | worldSim |
class | worldSim::MyObject |
class | worldSim::MyObject1 |
class | worldSim::MyObject2 |
class | worldSim::MyObject3 |
Macros | |
#define | DENSITY (1.0) |
#define | MAXNUM 100 |
#define | GPB 3 |
#define | numObjJoints 5 |
Typedefs | |
typedef dReal | real3[3] |