#include <world.h>
Definition at line 151 of file world.h.
◆ worldSimData()
worldSimData::worldSimData |
( |
| ) |
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◆ color
dReal worldSimData::color[100][3] |
◆ color1
dReal worldSimData::color1[100][3] |
◆ color2
dReal worldSimData::color2[100][3] |
◆ cylOBJNUM
int worldSimData::cylOBJNUM |
◆ l_massobj0
double worldSimData::l_massobj0 |
◆ l_massobj1
double worldSimData::l_massobj1 |
◆ l_massobj2
double worldSimData::l_massobj2 |
◆ l_massobj3
double worldSimData::l_massobj3 |
◆ MODEL_NUM
int worldSimData::MODEL_NUM |
◆ OBJNUM
◆ s_color
dReal worldSimData::s_color[100][3] |
◆ s_color1
dReal worldSimData::s_color1[100][3] |
◆ s_color2
dReal worldSimData::s_color2[100][3] |
◆ S_cylOBJNUM
int worldSimData::S_cylOBJNUM |
◆ s_MODEL_NUM
int worldSimData::s_MODEL_NUM |
◆ S_OBJNUM
int worldSimData::S_OBJNUM |
◆ S_SPHNUM
int worldSimData::S_SPHNUM |
◆ s_waitMOD
int worldSimData::s_waitMOD |
◆ SPHNUM
◆ waitMOD
int worldSimData::waitMOD |
◆ waitOBJ
int worldSimData::waitOBJ |
◆ waitOBJ1
int worldSimData::waitOBJ1 |
◆ waitSPH
int worldSimData::waitSPH |
The documentation for this class was generated from the following files:
- icub-main/src/simulators/iCubSimulation/odesdl/world.h
- icub-main/src/simulators/iCubSimulation/odesdl/world.cpp