#include <Simulation.h>
Definition at line 28 of file Simulation.h.
◆ ~Simulation()
virtual Simulation::~Simulation |
( |
| ) |
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inlinevirtual |
◆ checkSync()
virtual bool Simulation::checkSync |
( |
bool |
reset = false | ) |
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pure virtual |
◆ clearBuffer()
virtual void Simulation::clearBuffer |
( |
| ) |
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pure virtual |
◆ drawView()
virtual void Simulation::drawView |
( |
bool |
left, |
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bool |
right, |
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bool |
wide |
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) |
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pure virtual |
◆ getImage()
virtual bool Simulation::getImage |
( |
yarp::sig::ImageOf< yarp::sig::PixelRgb > & |
img | ) |
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pure virtual |
◆ getTrqData()
virtual bool Simulation::getTrqData |
( |
yarp::os::Bottle |
data | ) |
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pure virtual |
◆ init()
◆ simLoop()
virtual void Simulation::simLoop |
( |
int |
h, |
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int |
w |
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) |
| |
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pure virtual |
Run the simulation.
This will not return until the simulation is terminated. This method creates a window for the simulation, and will process keyboard and mouse events related to that window.
Implemented in OdeSdlSimulation, FakeSimulation, and BlenderSimulation.
The documentation for this class was generated from the following file:
- icub-main/src/simulators/iCubSimulation/wrapper/Simulation.h