ODE state information.
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#include <OdeInit.h>
ODE state information.
Definition at line 55 of file OdeInit.h.
◆ ~OdeInit()
◆ destroy()
void OdeInit::destroy |
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static |
◆ get()
◆ getName()
string OdeInit::getName |
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inline |
◆ init()
◆ printGeomClassAndNr()
void OdeInit::printGeomClassAndNr |
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int |
geom_class, |
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int |
geom_nr |
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) |
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static |
◆ printInfoOnSpace()
void OdeInit::printInfoOnSpace |
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dSpaceID |
my_space, |
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const std::string & |
my_space_name |
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) |
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static |
◆ removeSimulationControl()
void OdeInit::removeSimulationControl |
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int |
part | ) |
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◆ removeSimulationIMU()
void OdeInit::removeSimulationIMU |
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◆ sendHomePos()
void OdeInit::sendHomePos |
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◆ setName()
void OdeInit::setName |
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string |
module | ) |
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inline |
◆ setSimulationControl()
◆ setSimulationIMU()
◆ _controls
◆ _iCub
◆ _imu
◆ _wrld
◆ contactFrictionCoefficient
double OdeInit::contactFrictionCoefficient |
◆ contactgroup
dJointGroupID OdeInit::contactgroup |
◆ ground
◆ listOfSkinContactInfos
◆ mtx
◆ mtxTexture
std::mutex OdeInit::mtxTexture |
◆ name
◆ SimTime
◆ space
◆ stop
◆ sync
◆ verbosity
◆ world
The documentation for this class was generated from the following files:
- icub-main/src/simulators/iCubSimulation/odesdl/OdeInit.h
- icub-main/src/simulators/iCubSimulation/odesdl/OdeInit.cpp